The Top-Down Tiled Game Prototype
A Basic Tiled Top-Down Shooter
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File List
Here is a list of all documented files with brief descriptions:
 ArmedObject.cppCode for the game object class CArmedObject
 ArmedObject.hInterface for the armed game object class CArmedObject
 Bullet.cppCode for the bullet object class CBullet
 Bullet.hInterface for the bullet object class CBullet
 Common.cppCode for the comon variables class CCommon
 Common.hInterface for the comon variables class CCommon
 Game.cppCode for the game class CGame
 Game.hInterface for the game class CGame
 GameDefines.hGame specific defines and enumerated types
 Guard.cppCode for the guard object class CGuard
 Guard.hInterface for the guard object class CGuard
 Main.cppThe home of WinMain
 Object.cppCode for the game object class CObject
 Object.hInterface for the game object class CObject
 ObjectManager.cppCode for the the object manager class CObjectManager
 ObjectManager.hInterface for the object manager classCObjectManager
 Player.cppCode for the player object class CPlayer
 Player.hInterface for the player object class CPlayer
 TileManager.cppCode for the tile manager CTileManager
 TileManager.hInterface for the tile manager CTileManager