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The Top-Down Tiled Game Prototype
A Basic Tiled Top-Down Shooter
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Code for the the object manager class CObjectManager.
#include "SageComponentIncludes.h"#include "SageParticleEngine.h"#include "SageGeometry.h"#include "ObjectManager.h"#include "SageSpriteRenderer.h"#include "SageSound.h"#include "Player.h"#include "Guard.h"#include "Bullet.h"#include "GameDefines.h"#include "TileManager.h"