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The Top-Down Tiled Game Prototype
A Basic Tiled Top-Down Shooter
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Interface for the tile manager CTileManager.
#include <vector>#include "SageSettings.h"#include "SageSprite.h"#include "GameDefines.h"#include "Common.h"#include "Guard.h"

Classes | |
| class | CObjectDesc |
| Object descriptor. More... | |
| class | CTileManager |
| Tile manager. More... | |