The Top-Down Tiled Game Prototype
A Basic Tiled Top-Down Shooter
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Guard.cpp File Reference

Code for the guard object class CGuard.

#include "SageComponentIncludes.h"
#include "SageGeometry.h"
#include "SageParticle.h"
#include "SageParticleEngine.h"
#include "Guard.h"
#include "ObjectManager.h"
#include "Player.h"
#include "SageSpriteRenderer.h"
#include "SageSound.h"
#include "TileManager.h"
Include dependency graph for Guard.cpp: