![]() |
The Top-Down Tiled Game Prototype
A Basic Tiled Top-Down Shooter
|
Code for the guard object class CGuard.
#include "SageComponentIncludes.h"#include "SageGeometry.h"#include "SageParticle.h"#include "SageParticleEngine.h"#include "Guard.h"#include "ObjectManager.h"#include "Player.h"#include "SageSpriteRenderer.h"#include "SageSound.h"#include "TileManager.h"