The Top-Down Tiled Game Prototype
A Basic Tiled Top-Down Shooter
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Object.cpp File Reference

Code for the game object class CObject.

#include "SageComponentIncludes.h"
#include "SageParticle.h"
#include "SageParticleEngine.h"
#include "Object.h"
#include "GameDefines.h"
Include dependency graph for Object.cpp: