Box2D Cannon Game
Chapter 7 of Ian Parberry's "Introduction to Game Physics with Box2D"
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My Game Directory Reference

Files

file  cannon.cpp
 Code for the cannon class CCannon.
 
file  cannon.h
 Interface for the cannon class CCannon.
 
file  gamedefines.h
 Game defines.
 
file  hud.cpp
 Code for the heads-up display class CHeadsUpDisplay.
 
file  hud.h
 Interface for the heads-up display class CHeadsUpDisplay.
 
file  MyGame.cpp
 Main file for your game.
 
file  nonplayerobjects.cpp
 Code for the creation of nonplayer objects.
 
file  Object.cpp
 Code for the game object class CGameObject.
 
file  Object.h
 Interface for the game object class CGameObject.
 
file  ObjectManager.cpp
 Code for the object manager class CObjectManager.
 
file  ObjectManager.h
 Interface for the object manager class CObjectManager.
 
file  objectworld.cpp
 Code for the object world CObjectWorld.
 
file  objectworld.h
 Interface for the object world class CObjectWorld.
 
file  RenderWorld.cpp
 Code for the render world CRenderWorld.
 
file  RenderWorld.h
 Interface for the render world class CRenderWorld.
 
file  resource.h
 
file  Sndlist.h
 Enumerated types for sounds.