Box2D Cannon Game
Chapter 7 of Ian Parberry's "Introduction to Game Physics with Box2D"
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
oCCCannonThe cannon object
oCCGameObjectThe game object
oCCHeadsUpDisplayThe heads-up display
oCCObjectManagerThe object manager
oCCObjectWorldThe object world
\CCRenderWorldThe render world