Box2D Cannon Game
Chapter 7 of Ian Parberry's "Introduction to Game Physics with Box2D"
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Interface for the object world class CObjectWorld. More...
Classes | |
class | CObjectWorld |
The object world. More... | |
Functions | |
BOOL | KeyboardHandler (WPARAM k) |
Interface for the object world class CObjectWorld.
BOOL KeyboardHandler | ( | WPARAM | k | ) |
Keyboard handler. Take the appropriate action when the user mashes a key on the keyboard.
k | Virtual key code for the key pressed |