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Ball and Spring Toy
Chapter 4 of Ian Parberry's "Introduction to Game Physics with Box2D"
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![]() ![]() ![]() | The templated class CAbstractList |
![]() ![]() ![]() | Code for the body class CBody |
![]() ![]() ![]() | Interface for the body class CBody |
![]() ![]() ![]() | Game defines |
![]() ![]() ![]() | Main file for your game |
![]() ![]() ![]() | Code for the object world clss CObjectWorld |
![]() ![]() ![]() | Interface for the object world class CObjectWorld |
![]() ![]() ![]() | Code for the particle class CParticle |
![]() ![]() ![]() | Interface for the particle class CParticle |
![]() ![]() ![]() | Code for the particle manager class CParticleManager |
![]() ![]() ![]() | Interface for the particle manager class CParticleManager |
![]() ![]() ![]() | Code for the render world CRenderWorld |
![]() ![]() ![]() | Interface for the render world class CRenderWorld |
![]() ![]() ![]() | Enumerated types for sounds |
![]() ![]() ![]() | Code for the spring manager CSpringManager |
![]() ![]() ![]() | Code for the spring class CSpring |
![]() ![]() ![]() | Interface for the spring class CSpring |