Ball and Spring Toy
Chapter 4 of Ian Parberry's "Introduction to Game Physics with Box2D"
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My Game | |
AbstractList.h | The templated class CAbstractList |
Body.cpp | Code for the body class CBody |
Body.h | Interface for the body class CBody |
gamedefines.h | Game defines |
MyGame.cpp | Main file for your game |
ObjectWorld.cpp | Code for the object world clss CObjectWorld |
ObjectWorld.h | Interface for the object world class CObjectWorld |
Particle.cpp | Code for the particle class CParticle |
Particle.h | Interface for the particle class CParticle |
ParticleManager.cpp | Code for the particle manager class CParticleManager |
ParticleManager.h | Interface for the particle manager class CParticleManager |
RenderWorld.cpp | Code for the render world CRenderWorld |
RenderWorld.h | Interface for the render world class CRenderWorld |
Sndlist.h | Enumerated types for sounds |
SpringManager.h | Code for the spring manager CSpringManager |
Springs.cpp | Code for the spring class CSpring |
Springs.h | Interface for the spring class CSpring |