Ball and Spring Toy
Chapter 4 of Ian Parberry's "Introduction to Game Physics with Box2D"
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Enumerations
gamedefines.h File Reference

Game defines. More...

#include "defines.h"

Enumerations

enum  SpriteType {
  INVISIBLE_SPRITE, BALL_SPRITE, WOODCIRCLE_SPRITE, SPRING_SPRITE,
  STICK_SPRITE
}
 Sprite type.
 
enum  BodyType {
  CHAIN2_BODY, CHAIN3_BODY, CHAIN4_BODY, TRIANGLE_BODY,
  SQUARE_BODY, WHEEL5_BODY, WHEEL6_BODY, RAGDOLL_BODY,
  NUM_BODIES
}
 Body type.
 

Detailed Description

Game defines.