Ball and Spring Toy
Chapter 4 of Ian Parberry's "Introduction to Game Physics with Box2D"
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Code for the object world clss CObjectWorld. More...
Variables | |
CRenderWorld | g_cRenderWorld |
The Render World. | |
int | g_nScreenWidth |
int | g_nScreenHeight |
CTimer | g_cTimer |
The game timer. | |
BodyType | g_nCurrentBody |
Current body type. | |
int | g_nIterations |
Code for the object world clss CObjectWorld.