Ball and Spring Toy
Chapter 4 of Ian Parberry's "Introduction to Game Physics with Box2D"
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Variables
ObjectWorld.cpp File Reference

Code for the object world clss CObjectWorld. More...

#include "objectworld.h"
#include "RenderWorld.h"
#include "Body.h"
#include "debug.h"

Variables

CRenderWorld g_cRenderWorld
 The Render World.
 
int g_nScreenWidth
 
int g_nScreenHeight
 
CTimer g_cTimer
 The game timer.
 
BodyType g_nCurrentBody
 Current body type.
 
int g_nIterations
 

Detailed Description

Code for the object world clss CObjectWorld.