Ball and Spring Toy
Chapter 4 of Ian Parberry's "Introduction to Game Physics with Box2D"
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CRenderWorld Class Reference

The render world. More...

#include <RenderWorld.h>

Inheritance diagram for CRenderWorld:

Public Member Functions

void LoadImages ()
 Load images.
 

Detailed Description

The render world.

Render world handles the game-specific rendering tasks, relying on CRenderer to do all of the actual API-specific rendering.

Member Function Documentation

void CRenderWorld::LoadImages ( )

Load images.

Load game images. Gets file list from gamesettings.xml.