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Engine
The Game Engine for Ian Parberry's "Introduction to Game Physics with Box2D"
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Interface for the sprite manager class CSpriteManager. More...
Go to the source code of this file.
Classes | |
| class | CSpriteManager |
| The sprite manager. More... | |
Variables | |
| const int | NUM_SPRITES = 512 |
| Maximum allowable number of sprites in the Sprite Manager. | |
Interface for the sprite manager class CSpriteManager.
1.8.2