Engine
The Game Engine for Ian Parberry's "Introduction to Game Physics with Box2D"
|
Interface for the sprite manager class CSpriteManager. More...
Go to the source code of this file.
Classes | |
class | CSpriteManager |
The sprite manager. More... | |
Variables | |
const int | NUM_SPRITES = 512 |
Maximum allowable number of sprites in the Sprite Manager. | |
Interface for the sprite manager class CSpriteManager.