Engine
The Game Engine for Ian Parberry's "Introduction to Game Physics with Box2D"
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Defines.h
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1 
2 
3 
4 #pragma once
5 
6 //windows
7 #include <windows.h>
8 #include <windowsx.h>
9 
10 //DirectX
11 #include <d3d9.h>
12 #include <d3dx9.h>
13 
14 //Game engine
15 #include "timer.h"
16 #include "sound.h"