Engine
The Game Engine for Ian Parberry's "Introduction to Game Physics with Box2D"
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Engine
Defines.h
Go to the documentation of this file.
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#pragma once
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//windows
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#include <windows.h>
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#include <windowsx.h>
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//DirectX
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#include <d3d9.h>
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#include <d3dx9.h>
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//Game engine
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#include "
timer.h
"
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#include "
sound.h
"
Generated on Tue Nov 20 2012 10:24:36 for Engine by
1.8.2