Engine
The Game Engine for Ian Parberry's "Introduction to Game Physics with Box2D"
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Essential game engine defines. Actually, all that's left here are #includes, but whatever. More...
#include <windows.h>
#include <windowsx.h>
#include <d3d9.h>
#include <d3dx9.h>
#include "timer.h"
#include "sound.h"
Go to the source code of this file.
Essential game engine defines. Actually, all that's left here are #includes, but whatever.