Pool End Game
Chapter 3 of Ian Parberry's "Introduction to Game Physics with Box2D"
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File List
Here is a list of all documented files with brief descriptions:
[detail level 12]
\-My Game
 o*BallManager.cppCode for the ball manager class CBallManager
 o*BallManager.hInterface for the ball manager class CBallManager
 o*BallObject.cppCode for the game object class CBallObject
 o*BallObject.hInterface for the game object class CBallObject
 o*gamedefines.hGame defines
 o*MyGame.cppMain file for your game
 o*Object.cppCode for the game object class CGameObject
 o*Object.hInterface for the game object class CGameObject. Game Objects live in Object World
 o*ObjectManager.cppCode for the object manager class CObjectManager
 o*ObjectManager.hInterface for the object manager class CObjectManager
 o*objectworld.cppCode for the object world class CObjectWorld
 o*objectworld.hInterface for the object world class CObjectWorld
 o*RenderWorld.cppCode for the render world class CRenderWorld
 o*RenderWorld.hDefinition of the renderer class CRenderWorld
 \*Sndlist.hEnumerated type for sounds