Pool End Game
Chapter 3 of Ian Parberry's "Introduction to Game Physics with Box2D"
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Here is a list of all documented file members with links to the documentation:
BeginGame() :
MyGame.cpp
CreateObjects() :
MyGame.cpp
EndGame() :
MyGame.cpp
g_cObjectWorld :
MyGame.cpp
g_cRenderWorld :
BallManager.cpp
,
ObjectManager.cpp
,
objectworld.cpp
,
MyGame.cpp
g_cTimer :
objectworld.cpp
,
MyGame.cpp
,
Object.cpp
g_nGameState :
MyGame.cpp
g_pSoundManager :
BallManager.cpp
,
BallObject.cpp
,
MyGame.cpp
g_szGameName :
MyGame.cpp
GameObjectType :
gamedefines.h
GameSoundType :
Sndlist.h
GameStateType :
gamedefines.h
InitGame() :
MyGame.cpp
KeyboardHandler() :
MyGame.cpp
ProcessFrame() :
MyGame.cpp
RenderFrame() :
MyGame.cpp
WindowProc() :
MyGame.cpp
WinMain() :
MyGame.cpp
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