Pool End Game
Chapter 3 of Ian Parberry's "Introduction to Game Physics with Box2D"
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Game defines. More...
#include "defines.h"
Enumerations | |
enum | GameObjectType { ARROW_OBJECT, CUEBALL_OBJECT, EIGHTBALL_OBJECT } |
Object type. More... | |
enum | GameStateType { INITIAL_GAMESTATE, BALLSMOVING_GAMESTATE, SETTINGUPSHOT_GAMESTATE, WON_GAMESTATE, LOST_GAMESTATE } |
State of game play, including whether the player has won or lost. | |
Game defines.
enum GameObjectType |
Object type.
Types of object that can appear in the game.