Engine
The Game Engine for Ian Parberry's "Introduction to Game Physics with Box2D"
 All Classes Files Functions Variables Pages
billboard.h
Go to the documentation of this file.
1 
2 
3 
4 #pragma once
5 
6 #include "defines.h"
7 
11 
13  D3DXVECTOR3 p;
14  float tu,tv;
15  static const DWORD FVF;
16 };