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Ned's Turkey Farm
A Simple 2.5D Side Scroller
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| Common.cpp | Code for the comon variables class CCommon |
| Common.h | Interface for the comon variables class CCommon |
| CrowObject.cpp | Code for the crow object class CCrowObject |
| CrowObject.h | Interface for the crow object class CCrowObject |
| DeadCrowObject.cpp | Code for the dead crow object CDeadCrowObject |
| DeadCrowObject.h | Interface for the dead crow object CDeadCrowObject |
| Game.cpp | Code for the game class CGame |
| Game.h | Interface for the game class CGame |
| GameDefines.h | Game specific defines |
| HouseObject.cpp | Code for the house object CHouseObject |
| HouseObject.h | Interface for the house object CHouseObject |
| Main.cpp | The home of WinMain |
| Object.cpp | Code for the object class CObject |
| Object.h | Interface for the object class CObject |
| ObjectManager.cpp | Code for the object manager CObjectManager |
| ObjectManager.h | Interface for the object manager class CObjectManager |
| PlaneObject.cpp | Code for the plane object CPlaneObject |
| PlaneObject.h | Interface for the plane object CPlaneObject |
| Renderer.cpp | Code for the renderer CRenderer |
| Renderer.h | Interface for the renderer CRenderer |