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Bullet Physics Block Toy
Game Physics with a 3D Physics Engine
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| ▼ src | |
| Common.cpp | Code for the class CCommon |
| Common.h | Interface for the class CCommon |
| Descriptors.cpp | Code for the descriptors |
| Descriptors.h | Interface for descriptors |
| Game.cpp | Code for the game class CGame |
| Game.h | Interface for the game class CGame |
| GameDefines.h | Game specific defines |
| Main.cpp | The home of WinMain |
| MyTickCallback.cpp | Code for the Bullet Physics callback function myTickCallback |
| Object.cpp | Code for the game object class CObject |
| Object.h | Interface for the game object class CObject |
| ObjectManager.cpp | Code for the object manager class CObjectManager |
| ObjectManager.h | Interface for the object manager CObjectManager |
| Renderer.cpp | Code for the renderer class CRenderer |
| Renderer.h | Interface for the renderer class CRenderer |