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Bullet Physics Block Toy
Game Physics with a 3D Physics Engine
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Files | |
| Common.cpp | |
| Code for the class CCommon. | |
| Common.h | |
| Interface for the class CCommon. | |
| Descriptors.cpp | |
| Code for the descriptors. | |
| Descriptors.h | |
| Interface for descriptors. | |
| Game.cpp | |
| Code for the game class CGame. | |
| Game.h | |
| Interface for the game class CGame. | |
| GameDefines.h | |
| Game specific defines. | |
| Main.cpp | |
| The home of WinMain. | |
| MyTickCallback.cpp | |
Code for the Bullet Physics callback function myTickCallback. | |
| Object.cpp | |
| Code for the game object class CObject. | |
| Object.h | |
| Interface for the game object class CObject. | |
| ObjectManager.cpp | |
| Code for the object manager class CObjectManager. | |
| ObjectManager.h | |
| Interface for the object manager CObjectManager. | |
| Renderer.cpp | |
| Code for the renderer class CRenderer. | |
| Renderer.h | |
| Interface for the renderer class CRenderer. | |