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Box2D Cannon Game with Stars
Chapter 8 of Ian Parberry's "Introduction to Game Physics with Box2D"
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| Code for the cannon class CCannon | |
| Interface for the cannon class CCannon | |
| Code for my Box2D contact listener | |
| Interface for my Box2D contact listeners | |
| Game defines | |
| Code for the heads-up display class CHeadsUpDisplay | |
| Interface for the heads-up display class CHeadsUpDisplay | |
| Main file for your game | |
| Code for the creation of nonplayer objects | |
| Code for the game object class CGameObject | |
| Interface for the game object class CGameObject | |
| Code for the object manager class CObjectManager | |
| Interface for the object manager class CObjectManager | |
| Code for the object world CObjectWorld | |
| Interface for the ObjectWorld class CObjectWorld | |
| Code for the particle class CParticle | |
| Interface for the particle class CParticle | |
| Code for the particle engine class CParticleEngine | |
| Interface for the particle engine class CParticleEngine | |
| Code for the render world CRenderWorld | |
| Definition of the render world class CRenderWorld | |
| Enumerated types for sounds |
1.8.2