Box2D Cannon Game with Stars
Chapter 8 of Ian Parberry's "Introduction to Game Physics with Box2D"
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Files | |
file | cannon.cpp |
Code for the cannon class CCannon. | |
file | cannon.h |
Interface for the cannon class CCannon. | |
file | contactlistener.cpp |
Code for my Box2D contact listener. | |
file | contactlistener.h |
Interface for my Box2D contact listeners. | |
file | gamedefines.h |
Game defines. | |
file | hud.cpp |
Code for the heads-up display class CHeadsUpDisplay. | |
file | hud.h |
Interface for the heads-up display class CHeadsUpDisplay. | |
file | MyGame.cpp |
Main file for your game. | |
file | nonplayerobjects.cpp |
Code for the creation of nonplayer objects. | |
file | Object.cpp |
Code for the game object class CGameObject. | |
file | Object.h |
Interface for the game object class CGameObject. | |
file | ObjectManager.cpp |
Code for the object manager class CObjectManager. | |
file | ObjectManager.h |
Interface for the object manager class CObjectManager. | |
file | objectworld.cpp |
Code for the object world CObjectWorld. | |
file | objectworld.h |
Interface for the ObjectWorld class CObjectWorld. | |
file | Particle.cpp |
Code for the particle class CParticle. | |
file | Particle.h |
Interface for the particle class CParticle. | |
file | ParticleEngine.cpp |
Code for the particle engine class CParticleEngine. | |
file | ParticleEngine.h |
Interface for the particle engine class CParticleEngine. | |
file | RenderWorld.cpp |
Code for the render world CRenderWorld. | |
file | RenderWorld.h |
Definition of the render world class CRenderWorld. | |
file | resource.h |
file | Sndlist.h |
Enumerated types for sounds. | |