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Box2D Cannon Game with Stars
Chapter 8 of Ian Parberry's "Introduction to Game Physics with Box2D"
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The heads-up display. More...
#include <hud.h>
Public Member Functions | |
| CHeadsUpDisplay (int size) | |
| Constructor. | |
| void | draw (int secs, float temp, float maxtemp) |
| Draw HUD. | |
Public Member Functions inherited from CObjectManager | |
| CObjectManager (int size) | |
| Constructor. | |
| ~CObjectManager () | |
| Destructor. | |
| CGameObject * | create (GameObjectType objecttype) |
| Create new object. | |
| void | move () |
| Move all objects. | |
| void | draw () |
| Draw all objects. | |
| void | clear () |
| Clear the object list. | |
Public Attributes | |
| BOOL | m_bEasterEgg |
Additional Inherited Members | |
Protected Attributes inherited from CObjectManager | |
| CGameObject ** | m_pObjectList |
| List of game objects. | |
| int | m_nCount |
| How many objects in list. | |
| int | m_nSize |
| Maximum size of list. | |
The heads-up display.
The HUD is responsible for managing parts of the heads-up display.
| void CHeadsUpDisplay::draw | ( | int | secs, |
| float | temp, | ||
| float | maxtemp | ||
| ) |
Draw HUD.
Draw HUD, which includes a clock and a thermometer.
| secs | Number of seconds to display on clock. |
| temp | Temperature to display on thermometer. |
| maxtemp | Maximimum temperature that thermometer can display. |
1.8.2