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The Stroop Test Game
Game Physics with a 2D Physics Engine
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Files | |
| BubbleEngine.cpp | |
| Code for the bubble particle engine CBubbleEngine. | |
| BubbleEngine.h | |
| Interface for the bubble particle engine CBubbleEngine. | |
| Common.cpp | |
| Code for the class CCommon. | |
| Common.h | |
| Interface for the class CCommon. | |
| ContactListener.cpp | |
| Code for my Box2D contact listener. | |
| ContactListener.h | |
| Interface for my Box2D contact listeners. | |
| Game.cpp | |
| Code for the game class CGame. | |
| Game.h | |
| Interface for the game class CGame. | |
| GameDefines.h | |
| Game specific defines. | |
| Main.cpp | |
| The home of WinMain. | |
| Object.cpp | |
| Code for the game object class CObject. | |
| Object.h | |
| Interface for the game object class CObject. | |
| ObjectManager.cpp | |
| Code for CObjectManager. | |
| ObjectManager.h | |
| Interface for CObjectManager. | |
| Stroop.cpp | |
| Code for the John Ridley Stroop class CStroop. | |
| Stroop.h | |
| Interface for the John Ridley Stroop class CStroop. | |
| VectorField.cpp | |
| Code for the vector field CVectorField. | |
| VectorField.h | |
| Interface for the vector field CVectorField. | |