The Pinball Game
Game Physics with Bespoke Code
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Here is a list of all documented class members with links to the class documentation for each member:
- a -
AddShape() :
CObjectManager
- b -
BeginGame() :
CGame
BroadPhase() :
CObjectManager
- c -
CFlipper() :
CFlipper
CGate() :
CGate
CObjDesc() :
CObjDesc
CObject() :
CObject
- d -
Draw() :
CObjectManager
DrawFrameRateText() :
CGame
DrawOutline() :
CObject
DrawOutlines() :
CObjectManager
- e -
EnforceBounds() :
CFlipper
- f -
Flip() :
CFlipper
- g -
GetAABB() :
CObject
GetMotionType() :
CObject
GetShape() :
CObject
- i -
Initialize() :
CGame
- k -
KeyboardHandler() :
CGame
- l -
Launch() :
CGame
LeftFlip() :
CObjectManager
LoadSounds() :
CGame
LoadSprites() :
CGame
- m -
m_bBallInPlay :
CCommon
m_bCCW :
CFlipper
m_bDrawFrameRate :
CGame
m_bFlipUp :
CFlipper
m_bRecentHit :
CObject
m_cAABB :
CObjectManager
m_cClipDesc0 :
CGame
m_cClipDesc1 :
CGame
m_cScoreDesc :
CGame
m_eDrawMode :
CCommon
m_eGameState :
CGame
m_eLitSprite :
CObjDesc
,
CObject
m_eSound :
CObjDesc
,
CObject
m_eUnlitSprite :
CObjDesc
,
CObject
m_fFrequency :
CCommon
m_fLastHitTime :
CObject
m_nCIterations :
CCommon
m_nMIterations :
CCommon
m_nScore :
CCommon
,
CObjDesc
,
CObject
m_pCurBallShape :
CGame
m_pFlipper :
CFlipper
m_pLeftFlipper :
CObjectManager
m_pLeftGate :
CObjectManager
m_pLineSeg :
CGate
m_pObjectManager :
CCommon
,
CGame
m_pRenderer :
CCommon
m_pRightFlipper :
CObjectManager
m_pRightGate :
CObjectManager
m_pShape :
CObject
m_stdObjects :
CObjectManager
m_stdShapes :
CObjectManager
m_vSpriteOffset :
CObjDesc
,
CObject
MakeBollard() :
CObjectManager
MakeBumper() :
CObjectManager
MakeFlipper() :
CObjectManager
MakeShape() :
CObjectManager
MakeShapes() :
CObjectManager
MakeThingL() :
CObjectManager
MakeThingR() :
CObjectManager
MakeWorldEdges() :
CObjectManager
Move() :
CObjectManager
- n -
NarrowPhase() :
CGate
,
CObjectManager
NUMSCOREDIGITS :
CGame
- p -
ProcessFrame() :
CGame
ProcessState() :
CGame
- r -
Release() :
CGame
RenderFrame() :
CGame
RightFlip() :
CObjectManager
- s -
SetScoreDesc() :
CGame
- u -
Update() :
CObject
- ~ -
~CFlipper() :
CFlipper
~CGame() :
CGame
~CGate() :
CGate
~CObjectManager() :
CObjectManager
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1.12.0