Engine
The Game Engine for Ian Parberry's "Introduction to Game Physics with Box2D"
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This is the complete list of members for CTextManager, including all inherited members.
GetDC(IDirect3DSurface9 *buffer, COLORREF color=RGB(255, 255, 255)) | CTextManager | |
ReleaseDC() | CTextManager | |
Write(char *string) | CTextManager |