Engine
The Game Engine for Ian Parberry's "Introduction to Game Physics with Box2D"
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CSpriteManager Member List

This is the complete list of members for CSpriteManager, including all inherited members.

CSpriteManager()CSpriteManager
Draw(int sprite, D3DXVECTOR3 p, float angle=0.0f, float xscale=1.0f, float yscale=1.0f)CSpriteManager
Load(int sprite, char *name)CSpriteManager
Release()CSpriteManager
SetDevice(LPDIRECT3DDEVICE9 device)CSpriteManager
~CSpriteManager()CSpriteManager