Engine
The Game Engine for Ian Parberry's "Introduction to Game Physics with Box2D"
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CSoundManager Member List

This is the complete list of members for CSoundManager, including all inherited members.

beginframe(void)CSoundManager
clear()CSoundManager
CSoundManager(HWND hwnd)CSoundManager
load(char *filename, int copies=1)CSoundManager
LoadSettings()CSoundManager
LoadSounds(int level=0)CSoundManager
play(int index, BOOL looping=FALSE)CSoundManager
stop(int index)CSoundManager
stop(void)CSoundManager
~CSoundManager()CSoundManager