This is the complete list of members for CRenderer, including all inherited members.
BeginScene() | CRenderer | |
CreateD3DDevice(HWND hwnd) | CRenderer | protected |
CRenderer() | CRenderer | |
DeviceLost() | CRenderer | protected |
draw(int sprite, float x, float y, float angle=0.0f, float xsize=1.0f, float ysize=1.0f) | CRenderer | |
DrawBackground() | CRenderer | |
drawtop(int sprite, float x, float y, float angle=0.0f, float size=1.0f) | CRenderer | |
End() | CRenderer | |
EndScene() | CRenderer | |
GetTextDC(COLORREF color) | CRenderer | protected |
GetWorldSize(int &x, int &y) | CRenderer | |
InitBackgroundVertexBuffer() | CRenderer | protected |
InitGame (defined in CRenderer) | CRenderer | friend |
Initialize() | CRenderer | |
Load(int sprite, char *name) | CRenderer | |
LoadBackground() | CRenderer | protected |
LoadTexture(LPDIRECT3DTEXTURE9 &texture, char *filename) | CRenderer | protected |
m_cSpriteManager | CRenderer | protected |
m_cTextManager | CRenderer | protected |
m_d3d | CRenderer | protected |
m_d3dbackbuffer | CRenderer | protected |
m_d3ddevice | CRenderer | protected |
m_d3dpp | CRenderer | protected |
m_nScreenHeight | CRenderer | protected |
m_nScreenWidth | CRenderer | protected |
m_pBackgroundTexture | CRenderer | protected |
m_pBackgroundVB | CRenderer | protected |
PageFlip() | CRenderer | protected |
ReleaseD3D() | CRenderer | protected |
ReleaseTextDC() | CRenderer | protected |
RestoreDevice() | CRenderer | protected |
SetAmbientLighting() | CRenderer | protected |
SetD3dStates() | CRenderer | protected |
SetProjectionMatrix() | CRenderer | protected |
SetTextureStates() | CRenderer | protected |
SetViewMatrix(float x, float y, float z) | CRenderer | protected |
SetWorldMatrix(float dx=0.0f) | CRenderer | protected |
TextWrite(char *string, COLORREF color=RGB(255, 255, 255)) | CRenderer | protected |