Engine
The Game Engine for Ian Parberry's "Introduction to Game Physics with Box2D"
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This is the complete list of members for C3DSprite, including all inherited members.
C3DSprite() | C3DSprite | |
CSpriteManager (defined in C3DSprite) | C3DSprite | friend |
Draw(LPDIRECT3DDEVICE9 device, D3DXVECTOR3 p, float angle=0.0f, float xscale=1.0f, float yscale=1.0f) | C3DSprite | |
Load(LPDIRECT3DDEVICE9 device, char *filename) | C3DSprite | |
Release() | C3DSprite |