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Box2D Getting Started
Chapter 5 of Ian Parberry's "Introduction to Game Physics with Box2D"
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Files | |
| file | gamedefines.h |
| Game defines. | |
| file | MyGame.cpp |
| Main file for your game. | |
| file | nonplayerobjects.cpp |
| Code for the creation of nonplayer objects. | |
| file | Object.cpp |
| Code for the game object class CGameObject. | |
| file | Object.h |
| Interface for the game object class CGameObject. | |
| file | ObjectManager.cpp |
| Code for the object manager class CObjectManager. | |
| file | ObjectManager.h |
| Interface for the object manager class CObjectManager. | |
| file | objectworld.cpp |
| Code for the object world CObjectWorld. | |
| file | objectworld.h |
| Interface for the object world class CObjectWorld. | |
| file | RenderWorld.cpp |
| Code for the render world CRenderWorld. | |
| file | RenderWorld.h |
| Definition of the render world class CRenderWorld. | |
| file | resource.h |
| file | Sndlist.h |
| Enumerated types for sounds. | |
1.8.2