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Pool End Game
Chapter 3 of Ian Parberry's "Introduction to Game Physics with Box2D"
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This is the complete list of members for CBallObject, including all inherited members.
| CBallManager (defined in CBallObject) | CBallObject | friend |
| CBallObject(GameObjectType object, D3DXVECTOR2 position) | CBallObject | |
| CGameObject(GameObjectType objecttype) | CGameObject | |
| CObjectManager (defined in CBallObject) | CBallObject | friend |
| CObjectWorld (defined in CBallObject) | CBallObject | friend |
| DeliverImpulse(float angle, float magnitude) | CBallObject | |
| m_bAtRest | CGameObject | protected |
| m_nFrictionTime | CGameObject | protected |
| m_nLastMoveTime | CGameObject | protected |
| m_nObjectType | CGameObject | protected |
| m_vPosition | CGameObject | protected |
| m_vVelocity | CGameObject | protected |
| move() | CBallObject | virtual |
1.8.2