Pool End Game
Chapter 3 of Ian Parberry's "Introduction to Game Physics with Box2D"
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This is the complete list of members for CBallObject, including all inherited members.
CBallManager (defined in CBallObject) | CBallObject | friend |
CBallObject(GameObjectType object, D3DXVECTOR2 position) | CBallObject | |
CGameObject(GameObjectType objecttype) | CGameObject | |
CObjectManager (defined in CBallObject) | CBallObject | friend |
CObjectWorld (defined in CBallObject) | CBallObject | friend |
DeliverImpulse(float angle, float magnitude) | CBallObject | |
m_bAtRest | CGameObject | protected |
m_nFrictionTime | CGameObject | protected |
m_nLastMoveTime | CGameObject | protected |
m_nObjectType | CGameObject | protected |
m_vPosition | CGameObject | protected |
m_vVelocity | CGameObject | protected |
move() | CBallObject | virtual |