The Top-Down Tiled Game Prototype
A Basic Tiled Top-Down Shooter
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CObjectManager Member List

This is the complete list of members for CObjectManager, including all inherited members.

BroadPhase()CObjectManagerprivate
Create(eObject, const Vector2 &, float=0.0f)CObjectManager
Draw()CObjectManager
FireGun(CArmedObject *)CObjectManager
GetNumGuards() constCObjectManager
m_bGodModeCCommonprotectedstatic
m_bShowBoundsCCommonprotectedstatic
m_bShowStateCCommonprotectedstatic
m_pObjectManagerCCommonprotectedstatic
m_pParticleEngineCCommonprotectedstatic
m_pPlayerCCommonprotectedstatic
m_pRendererCCommonprotectedstatic
m_pTileManagerCCommonprotectedstatic
m_vWorldSizeCCommonprotectedstatic
NarrowPhase(CObject *, CObject *)CObjectManagerprivate