The Top-Down Tiled Game Prototype
A Basic Tiled Top-Down Shooter
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CArmedObject Member List
This is the complete list of members for
CArmedObject
, including all inherited members.
CArmedObject
(eObject, eSprite, const Vector2 &, float)
CArmedObject
CObject
(eObject, eSprite, const Vector2 &, float=0)
CObject
CObjectManager
class
CArmedObject
friend
CollisionResponse
(const Vector2 &, float, CObject *=nullptr)
CObject
protected
virtual
CreateParticle
(const Sage::CParticleDesc2D &)
CArmedObject
DeathFX
()
CArmedObject
protected
Draw
()
CArmedObject
virtual
GetGunOffset
() const
CArmedObject
protected
GetPos
() const
CObject
GetType
() const
CObject
GetViewVector
() const
CArmedObject
protected
m_bGodMode
CCommon
protected
static
m_bShowBounds
CCommon
protected
static
m_bShowState
CCommon
protected
static
m_eObject
CObject
protected
m_eSprite
CObject
protected
m_fCollisionRadius
CObject
protected
m_fRadius
CObject
protected
m_fRoll
CObject
protected
m_fRotSpeed
CArmedObject
protected
m_fScale
CObject
protected
m_nHealth
CArmedObject
protected
m_pLocalParticleEngine
CArmedObject
protected
m_pObjectManager
CCommon
protected
static
m_pParticleEngine
CCommon
protected
static
m_pPlayer
CCommon
protected
static
m_pRenderer
CCommon
protected
static
m_pTileManager
CCommon
protected
static
m_vCenterOffset
CObject
protected
m_vGunOffset
CArmedObject
protected
m_vPos
CObject
protected
m_vWorldSize
CCommon
protected
static
Move
()
CArmedObject
virtual
RotateTowards
(const Vector2 &)
CArmedObject
protected
~CArmedObject
()
CArmedObject
virtual
~CObject
()
CObject
virtual
Generated by
1.12.0