The Shapes Library
Game Physics with Bespoke Code
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Shapes::CKinematicArc Member List

This is the complete list of members for Shapes::CKinematicArc, including all inherited members.

AddAABBPoint(const Vector2 &)Shapes::CShape
CArc(CArcDesc &)Shapes::CArc
CCircle(const CCircleDesc &)Shapes::CCircle
CKinematicArc(CArcDesc &)Shapes::CKinematicArc
ClosestPt(const Vector2 &) constShapes::CCircle
CollisionDetected(CContactDesc &) constShapes::CArcvirtual
CShape(const CShapeDesc &)Shapes::CShape
GetAABB() constShapes::CShape
GetCanCollide() constShapes::CShape
GetElasticity() constShapes::CShape
GetEndPts(Vector2 &, Vector2 &) constShapes::CArc
GetMotionType() constShapes::CShape
GetOrientation() constShapes::CShape
GetPos() constShapes::CShape
GetRadius() constShapes::CCircle
GetRotating() constShapes::CShape
GetRotCenter() constShapes::CShape
GetRotSpeed() constShapes::CShape
GetSensor() constShapes::CShape
GetShapeType() constShapes::CShape
GetTangents(Vector2 &, Vector2 &) constShapes::CArc
GetUserPtr() constShapes::CShape
m_bCanCollideShapes::CShapeprotected
m_bIsSensorShapes::CShapeprotected
m_bRotatingShapes::CShapeprotected
m_cAABBShapes::CShapeprotected
m_cObjSpaceAABBShapes::CShapeprivate
m_eMotionTypeShapes::CShapeprotected
m_eShapeTypeShapes::CShapeprotected
m_fAngle0Shapes::CArcprotected
m_fAngle1Shapes::CArcprotected
m_fElasticityShapes::CShapeprotected
m_fGravityShapes::CShapeCommonprotectedstatic
m_fOrientationShapes::CShapeprotected
m_fRadiusShapes::CCircleprotected
m_fRadiusSqShapes::CCircleprotected
m_fRotSpeedShapes::CShapeprotected
m_fTimeStepShapes::CShapeCommonprotectedstatic
m_pUserShapes::CShapeprotected
m_vOriginalAngle0Shapes::CKinematicArcprivate
m_vOriginalAngle1Shapes::CKinematicArcprivate
m_vOriginalPosShapes::CKinematicArcprivate
m_vPosShapes::CShapeprivate
m_vPt0Shapes::CArcprotected
m_vPt1Shapes::CArcprotected
m_vRotCenterShapes::CShapeprotected
m_vTangent0Shapes::CArcprotected
m_vTangent1Shapes::CArcprotected
move()Shapes::CShapevirtual
PtInCircle(const Vector2 &) constShapes::CCircle
PtInSector(const Vector2 &) constShapes::CArc
PtToAngle(const Vector2 &) constShapes::CArcprotected
Reset()Shapes::CKinematicArcvirtual
Rotate(const Vector2 &, float)Shapes::CKinematicArcvirtual
SetAABBPoint(const Vector2 &)Shapes::CShape
SetCanCollide(bool=true)Shapes::CShape
SetOrientation(float)Shapes::CShape
SetPos(const Vector2 &)Shapes::CShape
SetRotating(bool)Shapes::CShape
SetRotCenter(const Vector2 &)Shapes::CShape
SetRotSpeed(float)Shapes::CShape
SetUserPtr(void *)Shapes::CShape
Tangent(const CCircle *, CLineSegDesc &) constShapes::CCircle
Tangents(const Vector2 &, Vector2 &, Vector2 &) constShapes::CCircle
Tangents(const CCircle *, CLineSegDesc &, CLineSegDesc &) constShapes::CCircle
Update()Shapes::CArcprotected
~CShape()Shapes::CShapevirtual