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SAGE
A Simple Academic Game Engine
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The base sprite descriptor. More...
#include <SageSpriteDesc.h>
Public Member Functions | |
| CSpriteDesc () | |
| Constructor. | |
| CSpriteDesc (UINT, float=0) | |
| Constructor. | |
Describes the sprite draw parameters shared by 2D and 3D sprites, even the obscure ones that aren't used very often (such as alpha and tint).
| CSpriteDesc::CSpriteDesc | ( | ) |
Default constructor.
| CSpriteDesc::CSpriteDesc | ( | UINT | n, |
| float | a = 0 ) |
Constructor.
| n | Sprite index. |
| a | Initial roll angle. |