SAGE
A Simple Academic Game Engine
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Sage::CSound Member List

This is the complete list of members for Sage::CSound, including all inherited members.

BeginFrame()Sage::CSound
CreateInstances(size_t, size_t, SOUND_EFFECT_INSTANCE_FLAGS)Sage::CSoundprotected
CSound()Sage::CSound
DEPTHSage::CSoundprivate
GetNextInstance(size_t)Sage::CSoundprotected
Initialize(size_t)Sage::CSoundprotected
Load(Sage::CMediaList< t > &)Sage::CSound
Load(t, const char *)Sage::CSound
Sage::CSettingsManager::Load()Sage::CSettingsManager
LoadByIndex(size_t, const char *)Sage::CSoundprotected
Loaded() constSage::CSound
LoadMT(Sage::CMediaList< t > &)Sage::CSound
Loop(t)Sage::CSound
Loop(t, const Vector2 &)Sage::CSound
Loop(t, const Vector3 &)Sage::CSound
m_bExitSizeMoveSage::CWindowDescprotectedstatic
m_bLoadedSage::CSoundprivate
m_bMutedSage::CSoundprotected
m_cListenerSage::CSoundprotected
m_fAspectRatioSage::CSettingsManagerprotectedstatic
m_fScaleSage::CSoundprotected
m_hInstSage::CWindowDescprotectedstatic
m_HwndSage::CWindowDescprotectedstatic
m_nCountSage::CSoundprotected
m_nWinHeightSage::CSettingsprotectedstatic
m_nWinWidthSage::CSettingsprotectedstatic
m_pAudioEngineSage::CSoundprotected
m_pControllerSage::CComponentprotectedstatic
m_pKeyboardSage::CComponentprotectedstatic
m_pMouseSage::CComponentprotectedstatic
m_pRandomSage::CComponentprotectedstatic
m_pSoundSage::CSoundprotected
m_pTimerSage::CComponentprotectedstatic
m_pXmlSettingsSage::CSettingsManagerprotectedstatic
m_szNameSage::CSettingsprotectedstatic
m_vEmitterPosSage::CSoundprotected
m_vListenerPosSage::CSoundprotected
m_vWinCenterSage::CSettingsprotectedstatic
m_xmlDocSage::CSettingsManagerprivate
Mute()Sage::CSound
Play(t, const Vector2 &, float=1.0f, float=0.0f)Sage::CSound
Play(t, const Vector3 &, float=1.0f, float=0.0f)Sage::CSound
Play(t, float=1.0f)Sage::CSound
Play(t, float, float)Sage::CSound
SetListener(CCamera *)Sage::CSound
SetListenerOrient(const Vector3 &, const Vector3 &)Sage::CSound
SetListenerPos(const Vector3 &)Sage::CSound
SetListenerPos(const Vector2 &)Sage::CSound
SetPitch(const CSoundDesc &, float)Sage::CSound
SetScale(const float)Sage::CSound
SetWinSize(int, int)Sage::CSettingsManagerprotected
Stop()Sage::CSound
Stop(t)Sage::CSound
Stop(const CSoundDesc &)Sage::CSound
Vary(t, float=0.1f, float=1, float=0)Sage::CSound
Vary(t, const Vector2 &, float=0.1f, float=1, float=0)Sage::CSound
Vary(t, const Vector3 &, float=0.1f, float=1, float=0)Sage::CSound
~CSound()Sage::CSound