| Clear(float=0.1f) | Sage::CParticleEngine< CParticle3D, CParticleDesc3D, Vector3 > | |
| Clear(UINT) | Sage::CParticleEngine< CParticle3D, CParticleDesc3D, Vector3 > | |
| CParticleEngine() | Sage::CParticleEngine< CParticle3D, CParticleDesc3D, Vector3 > | |
| CParticleEngine3D(Sage::CCamera *=nullptr) | Sage::CParticleEngine3D | |
| Create(const CParticleDesc3D &d) | Sage::CParticleEngine< CParticle3D, CParticleDesc3D, Vector3 > | |
| Cull() | Sage::CParticleEngine< CParticle3D, CParticleDesc3D, Vector3 > | protected |
| Fade() | Sage::CParticleEngine< CParticle3D, CParticleDesc3D, Vector3 > | protected |
| GetLifeFraction(const CParticle3D *) const | Sage::CParticleEngine< CParticle3D, CParticleDesc3D, Vector3 > | protected |
| GetRenderList(std::vector< CSpriteDesc3D > &) | Sage::CParticleEngine3D | |
| m_pCamera | Sage::CParticleEngine3D | private |
| m_pController | Sage::CComponent | protectedstatic |
| m_pKeyboard | Sage::CComponent | protectedstatic |
| m_pMouse | Sage::CComponent | protectedstatic |
| m_pRandom | Sage::CComponent | protectedstatic |
| m_pSound | Sage::CComponent | protectedstatic |
| m_pTimer | Sage::CComponent | protectedstatic |
| m_stdList | Sage::CParticleEngine< CParticle3D, CParticleDesc3D, Vector3 > | protected |
| m_vOrigin | Sage::CParticleEngine< CParticle3D, CParticleDesc3D, Vector3 > | protected |
| Move() | Sage::CParticleEngine< CParticle3D, CParticleDesc3D, Vector3 > | protected |
| Rescale() | Sage::CParticleEngine< CParticle3D, CParticleDesc3D, Vector3 > | protected |
| SetOrigin(const Vector3 &) | Sage::CParticleEngine< CParticle3D, CParticleDesc3D, Vector3 > | |
| Step() | Sage::CParticleEngine< CParticle3D, CParticleDesc3D, Vector3 > | |
| Translate(const Vector3 &) | Sage::CParticleEngine< CParticle3D, CParticleDesc3D, Vector3 > | |
| TranslateTo(const Vector3 &) | Sage::CParticleEngine< CParticle3D, CParticleDesc3D, Vector3 > | |
| ~CParticleEngine() | Sage::CParticleEngine< CParticle3D, CParticleDesc3D, Vector3 > | virtual |