Ned's Turkey Farm
A Simple 2.5D Side Scroller
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CCrowObject Member List

This is the complete list of members for CCrowObject, including all inherited members.

Avoiding enum value (defined in CCrowObject)CCrowObjectprivate
AvoidingAi()CCrowObjectprivate
BEHIND_DISTANCECCrowObjectprivate
CCrowObject(const Vector3 &)CCrowObject
CLOSE_DISTANCECCrowObjectprivate
CObject()CObject
CObject(eSprite, const Vector3 &)CObject
Cruising enum value (defined in CCrowObject)CCrowObjectprivate
CruisingAi()CCrowObjectprivate
eState enum nameCCrowObjectprivate
FALLBACK_HTCCrowObjectprivate
FAR_DISTANCECCrowObjectprivate
GetPos() constCObject
GetRenderList(std::vector< Sage::CSpriteDesc3D > &)CObject
GetRoll() constCObject
GetType() constCObject
GetVel() constCObject
Kill()CObject
m_eDrawModeCCommonprotectedstatic
m_eGameStateCCommonprotectedstatic
m_eStateCCrowObjectprivate
m_fAiDelayTimeCCrowObjectprivate
m_fBirthTimeCObjectprotected
m_fDeltaAltitudeCCrowObjectprivate
m_fDesiredHeightCCrowObjectprivate
m_fFrameIntervalCObjectprotected
m_fFrameTimerCObjectprotected
m_fHeightDelayTimeCCrowObjectprivate
m_fHeightTimeCCrowObjectprivate
m_fLastAiTimeCCrowObjectprivate
m_fLifeTimeCObjectprotected
m_fMaxAltitudeCCrowObjectprivate
m_fMinAltitudeCCrowObjectprivate
m_fPlaneDistCCrowObjectprivate
m_fPlaneDistXCCrowObjectprivate
m_fPlaneDistYCCrowObjectprivate
m_fRollSpeedCObjectprotected
m_fSpeedVariationDurationCCrowObjectprivate
m_fSpeedVariationTimeCCrowObjectprivate
m_fWorldScaleCCommonprotectedstatic
m_fWorldWidthCCommonprotectedstatic
m_nNumCellsCCommonprotectedstatic
m_pObjectManagerCCommonprotectedstatic
m_pParticleEngineCObjectprotected
m_pPlayerCCommonprotectedstatic
m_pRendererCCommonprotectedstatic
m_pSpriteDescCObjectprotected
m_vCellSizeCCommonprotectedstatic
m_vPlanePosCCrowObjectprivate
m_vVelCObjectprotected
Move()CCrowObjectvirtual
SetLifeTime(float)CObject
SetRoll(float)CObjectvirtual
SetRotSpeed(float)CObject
SetState(eState state)CCrowObjectprivate
SetVel(const Vector3 &)CObjectvirtual
Think()CCrowObjectprivate
TooOld()CObject
Wrap(float)CCommon
~CObject()CObjectvirtual