Box2D Joint Toy
Game Physics with a 2D Physics Engine
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Here is a list of all documented variables with links to the class documentation for each member:
- a -
a :
CNautilusGear
- b -
b :
CNautilusGear
- d -
d :
CNautilusGear
- m -
m_bBallsStillMoving :
CNewtonsCradle
m_bHasElephant :
CPulley
m_bRotates0 :
CLineObject
m_bRotates1 :
CLineObject
m_eBgSprite :
CLevel
m_eCurLevel :
CCommon
m_eDrawMode :
CCommon
m_eGameState :
CGame
m_eSpriteType :
CObject
m_fJointLenA :
CPulley
m_fLimit :
CRackAndPinion
m_fWheelRad :
CPulley
m_nBallsToMove :
CNewtonsCradle
m_nNumBalls :
CNewtonsCradle
m_pBase :
CGear
m_pBody :
CObject
m_pBody0 :
CLineObject
m_pBody1 :
CLineObject
m_pCarObject :
CCarAndBridge
m_pIsaac :
CNewtonsCradle
m_pJoint :
CNautilusGear
,
CPulley
,
CWindmill
m_pLevel :
CCommon
m_pPhysicsWorld :
CCommon
m_pPrismaticJoint :
CRackAndPinion
m_pRenderer :
CCommon
m_pRevoluteJoint :
CRackAndPinion
m_pWheel0 :
CPulley
m_pWheel1 :
CPulley
m_pWheelJoint1 :
CCarAndBridge
m_pWheelJoint2 :
CCarAndBridge
m_stdJoint :
CGear
m_stdLine :
CLevel
m_stdObject :
CLevel
m_vAnchor0 :
CLineObject
m_vAnchor1 :
CLineObject
m_vElephantSpawnPt :
CPulley
m_vEyeOffset :
CSirIsaacNewton
m_vEyePos :
CSirIsaacNewton
m_vFacePos :
CSirIsaacNewton
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1.12.0