The Blank Game
A Blank 2D Game with Sound and a Sprite
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CCommon Class Reference

The common variables class. More...

#include <Common.h>

Inheritance diagram for CCommon:

Static Protected Attributes

static Sage::CSpriteRenderer * m_pRenderer = nullptr
 Pointer to the renderer.
 

Detailed Description

CCommon is a monostate class that encapsulates things that are common to different game components, including game state variables. Making it a monostate class means that we can avoid passing its member variables around as parameters, which makes the code minisculely faster, and more importantly, makes the code more readable by reducing function clutter.