Box2D Binary Counter
Game Physics with a 2D Physics Engine
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Here is a list of all documented variables with links to the class documentation for each member:
m_bSpeaking :
CGame
m_bSpoken :
CGame
m_cContactListener :
CGame
m_cRingDesc :
CObjectManager
m_eDrawMode :
CCommon
m_eGameState :
CCommon
m_eSprite :
CObject
m_fSayBitTimer :
CGame
m_nCurBit :
CGame
m_nCurNum :
CCommon
m_nMaxNumber :
CObjectManager
m_nNumBits :
CCounter
m_pArm :
CBitCounter
m_pBase :
CObjectManager
m_pBitCounter :
CCounter
m_pBody :
CObject
m_pBodyA :
CMyListener
m_pBodyB :
CMyListener
m_pCounter :
CCommon
m_pObjectManager :
CCommon
m_pParticleEngine :
CCommon
m_pPhysicsWorld :
CCommon
m_pRenderer :
CCommon
m_stdList :
CObjectManager
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1.12.0