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Box2D Binary Counter
Game Physics with a 2D Physics Engine
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| ▼ src | |
| BitCounter.cpp | Code for the single-bit counter CBitCounter |
| BitCounter.h | Interface for the single-bit counter CBitCounter |
| Common.cpp | Code for the class CCommon |
| Common.h | Interface for the class CCommon |
| ContactListener.cpp | Code for my Box2D contact listener |
| ContactListener.h | Interface for my Box2D contact listeners |
| Counter.cpp | Code for the counter CCounter |
| Counter.h | Interface for the counter CCounter |
| Game.cpp | Code for the game class CGame |
| Game.h | Interface for the game class CGame |
| GameDefines.h | Game specific defines |
| Main.cpp | The home of WinMain |
| Object.cpp | Code for the game object class CObject |
| Object.h | Interface for the game object class CObject |
| ObjectManager.cpp | Code for CObjectManager |
| ObjectManager.h | Interface for the the Object Manager CObjectManager |
| Renderer.cpp | Code for the render world CRenderer |
| Renderer.h | Interface for the render world CRenderer |