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Tiled 3D Amortized Noise
A Program to Generate Infinite3D Grayscale Noise Textures with Amortized Noise
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Header for image saving functions. More...
Go to the source code of this file.
Functions | |
| void | Save2DNoise (float **cell, const int n, const float scale, const char *filename) |
| void Save2DNoise | ( | float ** | cell, |
| const int | n, | ||
| const float | scale, | ||
| const char * | basefilename | ||
| ) |
Save a cell of 2D noise as a png file (Windows) or TGA file (Unix).
| cell | Pointer to array in which to store the noise. |
| scale | Rescale by this to get in the range -1..1. |
| basefilename | Root of the file name under which to store the noise. |
| n | Cell size. |
1.8.2