Knight's Tour Generator
Tourneys and the Fast Generation and Obfuscation of Closed Knight's Tours
DivideAndConquer.h
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1 
4 // MIT License
5 //
6 // Copyright (c) 2019 Ian Parberry
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25 
26 #ifndef __DivideAndConquer__
27 #define __DivideAndConquer__
28 
29 #include "Board.h"
30 #include "Defines.h"
31 #include "Tile.h"
32 #include "Structs.h"
33 
47 
48 class CDivideAndConquer: public CTile{
49  private:
50  int Split(int left, int right);
51  void Join(CBoard& b, int midx, int midy);
52  void Generate(CBoard& b, CycleType t, const CRect& rect);
53  void GenerateBaseCase(CBoard& b, const CRect& rect);
54 
55  public:
57 
58  void Generate(CBoard& b, CycleType t);
59 }; //CDivideAndConquer
60 
61 #endif
Header for CTile.
void Join(CBoard &b, int midx, int midy)
Join 4 sub-boards.
Rectangle.
Definition: Structs.h:100
void GenerateBaseCase(CBoard &b, const CRect &rect)
Base of recursion.
Defines, enumerated types, and typedefs.
void Generate(CBoard &b, CycleType t, const CRect &rect)
Recursion.
Header for the structs CSearchRequest, CSearchResult, and CRect.
int Split(int left, int right)
Split coordinates nearly in half.
CDivideAndConquer()
Constructor.
Chessboard.
Definition: Board.h:42
Header for the chessboard CBoard.
Divide-and-conquer knight's tour and tourney generator.
Base tours for the divide-and-conquer generation algorithm.
Definition: Tile.h:41
CycleType
Cycle type.
Definition: Defines.h:58