Tiled 3D Amortized Noise
A Program to Generate Infinite3D Grayscale Noise Textures with Amortized Noise
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SaveImage.h
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4 // Copyright Ian Parberry, December 2014.
5 //
6 // This file is made available under the GNU All-Permissive License.
7 //
8 // Copying and distribution of this file, with or without modification,
9 // are permitted in any medium without royalty provided the copyright
10 // notice and this notice are preserved. This file is offered as-is,
11 // without any warranty.
12 //
13 // Created by Ian Parberry, April 2014.
14 // Last updated May 7, 2014.
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16 #pragma once
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18 void Save2DNoise(float** cell, const int n, const float scale, const char* filename);