Tiled 3D Amortized Noise
A Program to Generate Infinite3D Grayscale Noise Textures with Amortized Noise
 All Classes Files Functions Variables Macros Pages
File List
Here is a list of all documented files with brief descriptions:
o*Common.h
o*CPUtime.cppCode for getting access to CPU time under Windows
o*CPUtime.hHeader for getting access to CPU time under Windows
o*defines.hHeader file for OS dependent things
o*FiniteAmortizedNoise3D.cppCode file for the 3D amortized noise class CFiniteAmortizedNoise3D
o*FiniteAmortizedNoise3D.hHeader file for the 3D amortized noise class CFiniteAmortizedNoise3D
o*InfiniteAmortizedNoise3D.cppCode file for the 3D amortized noise class CInfiniteAmortizedNoise3D
o*InfiniteAmortizedNoise3D.hHeader file for the 3D amortized noise class CInfiniteAmortizedNoise3D
o*Main.cppMain
o*MurmurHash3.h
o*SaveImage.cppSource code for saving a noise cell as a PNG or TGA file
\*SaveImage.hHeader for image saving functions