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The Cannon Lullaby Toy
Game Physics with a 2D Physics Engine
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This is the complete list of members for CObject, including all inherited members.
| CObject(eSprite, b2Body *) | CObject | |
| draw() | CObject | |
| EmitsStars() const | CObject | |
| GetBellRung() const | CObject | |
| GetColor() const | CObject | |
| GetPos() const | CObject | |
| GetRingTime() const | CObject | |
| GetSpeed() const | CObject | |
| GetSpriteType() const | CObject | |
| m_bHasRungBell | CObject | private |
| m_eDrawMode | CCommon | protectedstatic |
| m_eSpriteType | CObject | private |
| m_f4Color | CObject | private |
| m_fGravity | CCommon | protectedstatic |
| m_fRingTime | CObject | private |
| m_pBackParticleEngine | CCommon | protectedstatic |
| m_pBody | CObject | private |
| m_pCannon | CCommon | protectedstatic |
| m_pFrontParticleEngine | CCommon | protectedstatic |
| m_pObjectManager | CCommon | protectedstatic |
| m_pPhysicsWorld | CCommon | protectedstatic |
| m_pRenderer | CCommon | protectedstatic |
| m_vBellPos | CCommon | protectedstatic |
| MakeCollide() | CObject | |
| SetBellRung() | CObject | |
| ~CObject() | CObject |