The Cannon Lullaby Toy
Game Physics with a 2D Physics Engine
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CObject Member List

This is the complete list of members for CObject, including all inherited members.

CObject(eSprite, b2Body *)CObject
draw()CObject
EmitsStars() constCObject
GetBellRung() constCObject
GetColor() constCObject
GetPos() constCObject
GetRingTime() constCObject
GetSpeed() constCObject
GetSpriteType() constCObject
m_bHasRungBellCObjectprivate
m_eDrawModeCCommonprotectedstatic
m_eSpriteTypeCObjectprivate
m_f4ColorCObjectprivate
m_fGravityCCommonprotectedstatic
m_fRingTimeCObjectprivate
m_pBackParticleEngineCCommonprotectedstatic
m_pBodyCObjectprivate
m_pCannonCCommonprotectedstatic
m_pFrontParticleEngineCCommonprotectedstatic
m_pObjectManagerCCommonprotectedstatic
m_pPhysicsWorldCCommonprotectedstatic
m_pRendererCCommonprotectedstatic
m_vBellPosCCommonprotectedstatic
MakeCollide()CObject
SetBellRung()CObject
~CObject()CObject